SnoozyTown bedtime stories

Something strange is going on in SnoozyTown—fridge doors are slamming, breakfasts are ruined, and the carrots are… shouting? When tired vegetables start causing chaos, it’s up to M, T, and their friend Gerald to uncover the root of the problem. But can even the Fixers calm a town full of cranky carrots before bedtime?

Strange, glowing lamps keep SnoozyTown’s grown-ups half-asleep—and only M, T, and their friends can uncover the truth. But when the lamps have eyes, grins, and minds of their own, even the Fixers will need all their cleverness to save the day.

A shark is spotted just off the shore. Claude is uneasy. The Fixers follow a trail of fins, whispers, and one very clever crustacean with a secret plan beneath the sand.

SnoozyTown freezes in time as clocks, treats, and toys vanish. M, T, and Daniel race to uncover who's behind the chaos—before tomorrow disappears forever.

A mysterious opera gone wrong. Townsfolk trapped. Elephants asleep on every street. With music growing stranger by the second, the Fixers must uncover the truth before bedtime disappears entirely.

A shark is spotted just off the shore. Claude is uneasy. The Fixers follow a trail of fins, whispers, and one very clever crustacean with a secret plan beneath the sand.

SnoozyTown freezes in time as clocks, treats, and toys vanish. M, T, and Daniel race to uncover who's behind the chaos—before tomorrow disappears forever.

A mysterious opera gone wrong. Townsfolk trapped. Elephants asleep on every street. With music growing stranger by the second, the Fixers must uncover the truth before bedtime disappears entirely.